![]() The visual quality is absolutely dreadful. While the majority of this game has been remastered quite well, the cinematics has not aged well at all. The quality of the writing and how the story plays out remain a rollercoaster, even for those who know exactly what happens next. The lush forests with detailed environments lay the foundation to what remains an incredible story-driven experience. You find yourself clinging to the beams of light as your only safe space in an area filled with the dark and unknown The dark moody fog that slivers through the branches of the trees sets a spooky tone that has you clenching your controller as if it were the torch. No jagged edges around the real-time shadows that are cast from your torch.Īlan Wake dishes out buckets upon buckets of atmosphere. The textures are sharp and clean and there are very few eyesores. For a 10-year-old game, it has certainly cleaned up well. ![]() The game is more of a port than a remake. Alan Wake may illuminate your memory as being an incredible game but have those 10+ years allowed the game to age well?Īs far as remakes being faithful to the original, Alan wake is bang on. Since then, we have seen countless incredible games that have practically become interactive movies. The content we produce is obviously not free of use should you want to upload our videos on your own website or YouTube channel.When Alan Wake was released on the Xbox 360, over 10 years ago, it really shone brightly as being one of the games that bridged the gap between cinema and video games. We now also produce HDR videos, which can only be enjoyed by those who own compatible televisions. At a time when Youtube's subpar video compression has become the norm for most people on the Internet, we refuse to give up quality without a fight. The HD content we provide always respects the original resolution and framerate of the games we capture, making Gamersyde the one and only place to get 1080p/4K/60fps videos with high bitrate. We are able to offer fast news delivery and HD content from the upcoming games, and one of the greatest and friendliest gaming communities in the world. We cover both handheld and video games platforms and the site has grown into one of the biggest gaming sites in the continent. Gamersyde is a commercial multiplatform web portal based in Europe, with hundreds of thousands of visitors each month from all over the world. It's always a fight between creativity and money. They have to sell millions and therefore it has to appeal to all people. I mean I know the dilemma of triple A games. I want to have deep characters and dialogues like in To The Moon or Uncharted 4. It seems to strive for too much mass appeal, too much simple action, too much mainstream etc. In reply to I've done that already :) Not sure if this game (Far Cry 6) is fine for me. Here the open world feels so naturally tied to the gameplay. Jak and Daxter is a great example of an open world. Linear games are great too and there are lots of beautiful examples like The Last of Us, one of my favorite games. ![]() But I am not working there so I do not know for sure of course. This sounds like a problem to me if it's really true. Sometime I heard that the creative control at Ubisoft is quite centralized over lots of development studios. It's not a bad game but I think there's room for lots of improvement. After playing the game lots of hours I now finally understand what people mean when they call it the "Ubi formula". They also clustered the map with so much boring stuff and collectibles which not really add much to the gameplay. The missions feel a bit monotonously after some time because essentially it's always the same. Visually Assassin's Creed Unity holds up quite nicly even today. There should be some guidance but not too much otherwise the user gets kinda brain dead. But this is bad game design if you ask me. You don't even have to think where to go next because there is always an arrow which shows the correct direction. Then you run to point B to execute the mission. It's a good game with good gameplay but after some time you realize the open world is too simple. ![]() Lets take for example Assassin's Creed Unity. I mean open world is great but difficult to get right and even big companies like Ubisoft struggle with it. I am always a bit sceptical about open world games. Until now I've never played any Far Cry so maybe I am wrong with my statements. I've done that already :) Not sure if this game (Far Cry 6) is fine for me.
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